Issue 1
Friday, June 26, 2009
In the Trenches My online WW1 magizine
Issue 1
Video Games
The first of a series of blog posts on this blog and I will be talking about some WW2 games.
Wednesday, June 17, 2009
Arnhem: Holding the Line: Story Idea!
Band of Brothers: Pacific?
Tuesday, June 16, 2009
Lego WW2


Soon to come: a card game I (yes I) made! And more pictures. Hope this post can give you ideas for some cool Lego ww2!
Army Men: Drop Into Normady Instructions:
Army Men:
Drop into Normandy
Story Background: The morning of June 6, 1944, hundreds of C-47 Transports and Horsa Gliders dropped men behind enemy lines at Normandy, France. Their mission was to secure bridges and towns so that Allied units coming off of Utah Beach and other beaches would be able to rest.
Campaigns: You can play a cooperative campaign or a campaign where you are against each other. You can play 2 different campaigns, American (101st Airborne), or British (6th Airborne), you can also make up your own campaigns and battles.
Equipment: At least 2 players, Army Men, tanks, city buildings (models or boxes and books), barricades, dice, rulers, and things to use as gliders (paper planes or models).
Set-Up: Set up your units as the campaign you choose (below) says to.
Player Stats: You should have a card under each unit that says their stats so you can upgrade them individually.
Rifleman:
Attack: 1
Defense: 2
Movement: 6in.
Range: 8in.
Bonus: Agility
Officer:
Attack: 2
Defense: 2
Movement: 6in.
Range: 6in.
Bonus: Rally
Flamethrower:
Attack: 4
Defense: 3
Movement: 10 in.
Range: 4in.
Bonus: Fear
Machine Gunner:
Attack: 3
Defense: 2
Movement: 10in.
Range: 1ft.
Bonus: Repeat
Grenadier:
Attack: 5
Defense: 2
Movement: 10in.
Range: 5in.
Bonus: Explosive
Bazooka:
Attack: 4
Defense: 3
Movement: 8in.
Range: 10in.
Bonus: Explosive
Tank:
Attack: 7
Defense: 4
Movement: 8in.
Range: 1ft
Bonus: Explosive
Order of Play:
1. Movement
2. Combat
3. Morale
4. 2nd Movement
All players do this at the same time.
Movement: When you move a unit you move them the distance that is said on their stats.
Combat: When two units fight they roll 1 d6 each, then they the attacker adds their attack to it, and the defender adds their defense to it. Whatever unit has a lower number dies. If 2 pla
Morale: After the Combat Stage, both sides who lost units roll as many dice as they lost, if they get 12 or higher eliminate 2 other units of your choice.
2nd Movement: After all stages have completed you may move your units again, but only half of their movement.
Bonuses: Each unit has a bonus that cause them to be powerful in different ways:
Agility: 1 of this unit per turn may move 1ft instead of its real movement.
Rally: once per turn you may cause all morale failures on your side to not happen.
Fear: Any unit attack this unit loses 2 attack.
Repeat: If this unit hits a unit they may fire until they don’t hit.
Explosive: any unit 3in. away from a unit hit also dies.
Upgrades: After the battle stage right down how many kills a unit has on his stat card, then you can purchase things like long range and grenade launcher the full selection of things you can get will be listed on a card that comes with these instructions.
Winning: You win when you accomplish your campaigns objective (EX. Destroy bridge).
Brothers Book Chapter 1
Chapter 1
Rendezvous With Destiny
An Allied Base, By The France And German Border: Time
“I don’t like the idea of going into a major city that the Germans have,” Joe said. “But we have too!”
A
The city was not a pleasant one, windows cracked, doors smashed open, buildings collapsed. Luckily, the four Americans found an intact building. Behind the building they heard a tank and some soldiers walking by it, German soldiers, “all right men let’s stop for a rest” the captain of the group of soldiers said. “Okay on three we attack”
German Outpost: Time
“Commander!” a German soldier said running from the entrance, “we were attacked by the
A half a second later there was a loud Crack! and
Filled with rage, because losing two friends in one hour, Troy took out his guns and shot the German commander until there was no more life left in the German.